|Sound Awareness: A dog moves when there is sound over silence setting||Phonation Time Skill Building: Keeping phonation moves the train from left to right|
|Speech Articulation: Vowel production (vowel /i/)||Consonant production (vowel /p/)|
|Pitch Skill Builder: Pitch controls how the whale moves around the fishes||Loudness Increase Skill Builder: Loudness controls how high the superman flies|
|Loudness Decrease Skill Builder: Loudness controls how low the monkey slides down||Voicing Onset Skill Building: Voicing onset mode controls how the frog jumps to the bed There are 3, 4, 5, 6, 7, 8, 9 onsets|
|Voicing Skill Building: Voicing mode determines which frog will eat fly||Phonetic Exercise: There are 6 functions: 1.Voice Template; 2. One-phoneme Exercise; 3.Two-phoneme Contrast; 4. Three-phoneme Contrast; 5.Four-phoneme Contrast; 6.Vowel tracking (F1-F2 plot)|
Speech Therapy 5
Speech Therapy uses over 70 voice-activated video games to provide real-time reinforcement of a client's attempts to produce changes in pitch, loudness, voiced and unvoiced phonation, voicing onset, maximum phonation time, sound and vowel tracking. Children, in particular, enjoy therapy with this colorful, interactive, game-like software because they receive immediate animated feedback on their performance. Clinicians will enjoy the versatility and unique features of the program. For example, while a child is playing a game, you can quickly review the graphical display or statistical data of the child's performance.
Speech Therapy is divided into two groups: 1) Awareness teaches children about the attributes of their voice, and 2) Skill Builder gives the user goals to achieve for a given range and time. Comprehensive User Logs calculate therapy time and track your client's progress. Best of all, real-time recording and playback give you the tools you need to maximize your client's therapy.
Tiger DRS Inc. 1998