Sound Awareness: A seesaw moves when there is sound over silence setting
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Phonation Time Skill Building: Keeping phonation
moves the strawberry from left to right
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Speech Articulation: Vowel production (vowel /i/)
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Consonant production (vowel /p/)
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Pitch Skill Builder: Pitch controls how the boat
moves around the rocks
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Loudness Skill Builder: Loudness controls how high
the fireman climbs
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Voicing Skill Building: Voicing mode determines
which mice will run
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Voicing Onset Skill Building: Voicing onset mode
controls how the flower opens around the tree
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Speech Therapy uses over 30 voice-activated video games to provide real-time reinforcement of a client's attempts to produce changes in pitch, loudness, voiced and unvoiced phonation, voicing onset, maximum phonation time, sound and vowel tracking. Children, in particular, enjoy therapy with this colorful, interactive, game-like software because they receive immediate animated feedback on their performance. Clinicians will enjoy the versatility and unique features of the program. For example, while a child is playing a game, you can quickly review the graphical display or statistical data of the child's performance.
Speech Therapy is divided into two groups: 1) Awareness teaches children about the attributes of their voice, and 2) Skill Builder gives the user goals to achieve for a given range and time. Comprehensive User Logs calculate therapy time and track your client's progress. Best of all, real-time recording and playback give you the tools you need to maximize your client's therapy.
Tiger DRS Inc. 1998